
Animation
As an indie creator, I handle every step of the 3D process. I’m currently refining my skills in modeling and texturing to build unique assets, while diving deep into rigging and character animation to bring them to life.

Game design
I use Unreal Engine to assemble high-quality, pre-made 3D assets into interesting levels, focusing heavily on lighting, layout, and difficulty.

2D Design
While my primary focus lies in 3D design and animation, I also utilize Photoshop and Illustrator for secondary projects


